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Arma 3 building mods
Arma 3 building mods










Tutorials for this are all around the web, and it allows you to track your changes and easily update your local copy. To actually get the ACE3 source code on your machine, it is recommended that you use Git.

arma 3 building mods

exes for the Python scripts we use allows us to make easy changes without the hassle of compiling self-extracting exes all the time. The structure of this development environment also allows for file patching, which is very useful for debugging. Additionally, Mikero’s Tools are stricter and report more errors than AddonBuilder does. ACE3, however, makes use of CBA macros to simplify things and give the developer access to a better debug process, which requires a stricter build environment. If you have contributed to AGM you might be used to an easier build process, where there was even an.

  • CBA mod (release or development version).
  • Python, Mikero Tools and Git in PATH environment variable.
  • *.hpp removed from PboProject’s “Exclude From Pbo” list.
  • arma 3 building mods

  • Mikero Tools: DePbo, DeOgg, Rapify, MakePbo, PboProject >=1.70.
  • Run Arma 3 and Arma 3 Tools directly from steam once to install registry entries (and again after every update).
  • This page describes how you can setup your development environment for ACE3, allowing you to properly build ACE and utilize file patching.












    Arma 3 building mods