

Homebrew add-on to the Tomb of annihilation campaign.

For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at . r/Tombofannihilation - Complete (hopefully) list of monsters in ToA. For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. R/DUNGEONSANDDRAGONS Other Official Modules: You’ve left and left and found my Tomb and now your soul will die.This subreddit serves as a helpful place for any DM's running the Tomb Of Annihilation module Please feel free to submit guides/supplements/stories/art and questions you have Join the ToA DMS discord Compiled Resources List Filter By Megathread Supplement RESOURCE REQUEST Story DISCUSSION Art AMA Question Fluff Other helpful subreddits: The iron men of visage grim do more than meet the eye. Then go past the spikes and through the wall, but do not touch the seas.īehind the false you’ll find the true and then into the columned hall, where you’ll find the throne that’s key and keyed, and the crown that reveals all. Search the murky deep and avoid the cube to find the important keys. One of three doors along the way will lead to a fortuitous fall. You need sacrifice aught but a loop of magic metal to be well along your way.

Seek out the cypher and ignore advice that only leads you astray. Shun blue if you can, but follow the black only if you seek great valor. Go through the arch and not the mist and the second great hall you’ll discover. Silver to silver, and gold to gold! If you seek my bones then do what you’re told. SO MAKE OF THIS WHATEVER YOU WISH, FOR YOU WILL BE MINE IN THE END NO MATTER WHAT! When he couldn't, he got frustrated and complained that I'm not following the rules.ĪCERERAK CONGRATULATES YOU ON YOUR POWERS OF OBSERVATION. I'm running a modified version of ToH right now in my Pathfinder campaign (see my earlier post), and one of the players did indeed attempt to move it. After all, if a character did take control of that particular SoA, he could use it to basically tunnel through the dungeon and short-cut all the traps. It seems like he was fond of making "special" rules for things, to prevent his players from undoing his 'Gordian knot' dungeons. The whole area radiates evil and magic (necromancy CL 20th) if a detection attempt is made. The mouth opening is similar to a sphere of annihilation, but this sphere is permanently fixed in place and yawns a little more than 3 feet in diameter-room enough to accommodate those who, pursuing a false hope, leap in where they are completely and forever destroyed. Also, it says "a (fixed) sphere of annihilation",Correct.
